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Learning game concept and design.
Conundrum
Design
This game is modeled off of the game of CLUE. The concept of this game is not to find the murderer, but you are going into each room to learn material and answer questions. The rooms in a hospital will relate to the material the player needs to learn. As the player progresses through the rooms they will go dark (lights off) on the map indicating that the room is complete.
home
map-or-board
congratulation
home
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Walk through
Here is a quick walk through of the first room built in Powerpoint to illustrate the navigation.
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